We are very excited to announce the official competition for Fall Term 2018...

Overwatch High School Scholastic Tournament

KEY DATES

Recommended Club Activation Period: August 5 - September 14
Tournament Opt-in Period: September 10 - September 28
Roster Deadline: October 3
Regular Season: October 8 - November 17
Playoffs: November 18 - December 8
Championship: December 15 at Esports Arena, Santa Ana, California

HELPFUL RESOURCES

NASEF Press Release

NASEF Blog Post

NASEF Community Discord

About

Interested in competing against other teenagers across North America? NASEF is proud to offer the Overwatch High School Scholastic Tournament in close partnership with Tespa and Blizzard Entertainment! This tournament is exclusive to Clubs who are activated through NASEF for the 2018-2019 academic year. Once activated, your general manager will be able to opt-in to the Fall Term tournament, receive additional information on how to develop a Club and support your team, and be in direct communication with our team for any additional support. 

 

 

Requirements

Any teams interested in competing MUST have a club activated with NASEF, meeting all club and student requirements below. 

Additionally, clubs will be able to opt-in for coaching, powered by Connected Camps

Please note: this tournament will be conducted via PC only. 

All high schools and community-based organizations located in North America, including the United States, including its territories, Mexico and Canada are eligible to sign-up to become a “Club” within the North America Scholastic Esports Federation (NASEF).

How Do We Define High School or Community-Based Organization?

High Schools

United States

High schools serving grades 9-12 private, public, charter, college-preparatory, homeschool, and virtual recognized by their State Board of Education.

U.S. Territories

  • American Samoa:  High schools serving grades 9-12 can be private, public, charter, college-preparatory, homeschool, and virtual recognized by their Board of Education.
  • Guam:  High schools serving grades 9-12 private, public, charter, college-preparatory, homeschool, and virtual recognized by their Board of Education.
  • Northern Mariana Islands:  High schools serving grades 9-12 private, public, charter, college-preparatory, homeschool, and virtual recognized by their Board of Education.
  • Puerto Rico:  Upper Secondary School serving grades 10-12. They can be private, public, charter, college-preparatory, homeschool, and virtual recognized by their Board of Education.
  • United States Virgin Islands:  High schools serving grades 9-12 private, public, charter, college-preparatory, homeschool, and virtual recognized by their Board of Education.

Canada

High schools serving grades 9-12. They can be public, private, at-home education, English or French schools recognized by their province.

Mexico

Preparatoria (High School or Preparatory School) serving grades 10-12.  They can be public, private, at-home education, international schools recognized by the Secretaría de Educación Pública (SEP), or by Mexico’s states, through various state departments of education.

Community-Based Organizations

United States and the U.S. Territories

According to 20 U.S.C.A § 7801(6), the term “community-based organization” means “a public or private nonprofit organization of demonstrated effectiveness that:

  1. is representative of a community or significant segments of a community; and
  2. provides educational or related services to individuals in the community.”  

Examples of community-based organizations may include but are not limited to:

  • Public libraries
  • Youth development programs (Girl Scouts, YMCA, Boys & Girls Clubs, 4-H, etc.)
  • Faith-based organizations (churches, synagogues, etc.)
  • STEM rich institutions (museums, planetariums, etc.)
  • Associations (Institute of Electrical and Electronics Engineers, Community Nonprofit Associations, etc.)

Public and private nonprofit organizations are subject to section 501(c)(3) of the Internal Revenue Code. (26 U.S.C.A. § 501(C)(3).)

Community-Based Organizations serving students in grades 9-12 are eligible to participate.

Canada

According to Government of Canada, registered charities are charitable organizations, public foundations, or private foundations that are created and resident in Canada. In addition, non-profit organizations are associations, clubs, or societies that are not charities and are organized and operated exclusively for social welfare, civic improvement, pleasure, recreation, or any other purpose except profit.

Both registered charities and non-profit organizations are eligible to participate.

Mexico

The following forms of non-governmental, not-for-profit organizations in Mexico are eligible to participate:

  • The civil association (AC), established pursuant to state civil codes; and
  • The civil society (SC), established pursuant to state civil codes.

Eligibility Requirements for Club Participation and Competition:

All students participating in the North America Scholastic Esports Federation (NASEF) must meet the minimum eligibility requirements for club participation regardless of where the Club is located (school or community-based organization):

  • NASEF participation is open to high school students.
  • The high school student must enroll in the NASEF Club at a high school or community-based organization.
  • The high school student is currently enrolled in at least 20 semester units of work at a high school as defined in the Club Eligibility guidelines.
  • The high school student maintained satisfactory citizenship (no N or U) during previous grading period at a high school or is good standing at the community-based organization.
  • The high school student must have earned a grade point average of 2.0 or better in all subjects during the previous grading period preceding his/her participation.

For the list of basic requirements please refer to this link. Clubs that complete the activation process will have access to our toolkit site with additional supporting documents. 

Tournament Information

Teams will compete in a seven-week Swiss format, where they are matched up against opponents with the same win-loss record. 

Roster sizes are a minimum of six students and a maximum of 12 students. Information we will need for rosters:

  • Student Name
  • Student Battle.net Username
  • Student Graduating Class 

The default match time is Wednesday 3pm PST. Teams will have an opportunity to reschedule their match

From the start of our pilot program, schools have worked closely with their IT personnel to ensure access to the necessary applications and firewall permissions for league participation. In the past, registration was conditional on being able to play on-campus.

Team development and student support are critically important to us, and we created this league with the intention that they would compete together in the same space. In school spaces, some students have commented that their esports clubs and teams do not feel recognized in the same way that they do other team programs or activities, e.g. athletics, robotics, or ASB.

We are actively seeking to improve student engagement and representation within their respective communities. By providing students with a room on-site to meet and compete each week, it provides them with the visibility and in some cases, recognition they seek. Moreover, it enables the general managers to supervise students and assist them in responding should any in-game or logistical issues arise, which is critical to the cultivation and vitality of the club and team.

The reality is, there are still growing pains for esports in scholastic spaces. 

For Fall 2018, all teams should register with the intention of equipping a space on-site to compete. Although it may not be ready in time for Fall 2018, this will become an explicit requirement in the future. For more information regarding off-site competition protocol, general managers will be able to connect with our tournament organizers directly. 

Click here for the Official Tournament Rules for the Ovewatch High School Scholastic Tournament.